“What is this filth?” Nana exclaimed, hurriedly clapping the novel shut lest the foul contents should spill upon the floor. She looked up, “Who’s leaving this lying around? What sort of person gets his jollies writing this tosh?” “Um. That’d […]
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Getting to know your Audience
I’ve written quite a few Project Proposals in my time as a software engineer. The goal is clear: to communicate to a technically minded audience the problem space, the proposed solution, the tasks to achieve that solution, an analysis of […]
Read moreHampton Court Ghost is on Pre-release
Quick post to let you know that Hampton Court Ghost, the third book in the Paranormology series, is in pre-release. Over the next few days I’ll be hooking up a new spot here on jeztyr.com, and getting it ship-shape for […]
Read moreIroning out the Kinks
Hot dog! You’ve finished the first, second or even third draft of your book. Kudos, congrats, and give yourself a pat on the back. Seriously, well done. Not everyone gets to this stage and it’s a big achievement, one that […]
Read moreA peek at the next in the Paranormology Series
I’m chuffed to announce that the third book in the Paranormology Series is on its final run and will be ready for pre-release in the next fortnight. Hampton Court Ghost continues the story of ghost hunting as seen through the […]
Read moreSlow down there, Tiger!
Great stuff, Max! You knocked out your draft, you managed to find some people to read over it and give you advice. You probably even went back and deleted a bunch of crud, reworked some bits, softened your metaphors. Come […]
Read moreWhen It Just Ain’t Right
I got to the end of my first draft of Hampton Court Ghost. I smiled, patted myself on the back, content that the hard part was over. I had started with a premise, refined it and wrote it down, got […]
Read moreThe Bullet Animation – Music Issues
Making the music for the The Bullet Animation was definitely one of the more fun aspects. I had a general tune going, I’d made a rhythm track and mucked about with the instruments. Playing it back, it didn’t sound right. […]
Read moreThe Bullet Animation – Sound
Up to this point I had been toying with graphics and animating things and sketches and learning about vector graphics – and I’d completely neglected the audio! Well, not completely. Mostly. The issue, as I saw it, is that I […]
Read moreFinding a time and place to write
The Problem Imagine sitting down in a cafe, ordering a fresh brew, finding a decent table somewhere away from the grinder and taking out your quill in preparation for your muse to begin her inspiration. You’ve got a billion ideas […]
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