I’m getting toward the end of the audiobook work for Iris of the Shadows and, if there’s one thing that is sapping out the most time, it’s the popping and the clicking noises rising out of the audio. From what […]
Read moreTag: Audacity
What’s in a Decibel?
What’s in a decibel? A lot, apparently. I’m no sound engineer, you can be assured of that. I’ve done lots of stuff about physics and sound propagation and all of that, and I can describe to you how decibels work […]
Read moreSlow the Heck Down
I’ve been in the booth, doing my audiobook recording, and I’ve learnt so much already. It can all be summarised in two words, “Slow Down”. Just take some time and slow right down. I was keen to get started, to […]
Read morePresenting – Grosvenor Lane Ghost
Wow! I’m bushed. I thoroughly gave a Synfig, Audacity, Anvil Studio, Gimp, Corel and good ol’ Microsoft Movie Maker a workout. I haven’t got a lot to say except that the promotional animation for Grosvenor Lane Ghost is now up […]
Read moreThe Front Porch at Grosvenor Lane
With the backdrops pretty much ready to go, with the exception of the fireplace, which needs some serious shadows, I’ve been looking at the animation side of things. Nothing gets stuff done like getting stuff started, eh? Synfig Opening up […]
Read moreWhat’s the Score?
One needs to eat the meal before one tastes the dessert. Yeah, but it’s kind of tantalising, isn’t it? That’s kind of how I’m feeling when it comes to the music. Besides, I justify, I’m going to need to do […]
Read moreAnimation for Adaptation
November? Is it really November? Yes, it is. That means it’s almost Christmas, and that means that the Software Development Cycle is preparing for end of year, and THAT means a bit of a scramble to get the bleeders tied […]
Read moreThe Bullet Animation – All Together Now
Let me go back to where these updated began: As an independent author, it is up to me to organise any form of marketing or promoting of my books. To this end, I embarked on an adventure – Yes, I’ll […]
Read moreThe Bullet Animation – Sound
Up to this point I had been toying with graphics and animating things and sketches and learning about vector graphics – and I’d completely neglected the audio! Well, not completely. Mostly. The issue, as I saw it, is that I […]
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